Riot - Swarm

What I contributed with:

  • Managing pipeline between Envar Studio and Riot Studios
  • Importing meshes and texture to Riots proprietary engine
  • Applying and managing textures, shaders, vfx-files and lights
  • Taking the levels from blockout to polished state by adding structural meshes and environmental pieces.
  • Troubleshooting and fixing issues with the clients.


Thoughts and conclusion: 
It was such an amazing project to work on. 

I got to learn and use new tools and skills to be able to work on these amazing levels for this new game mode in League of Legends. 


Read more about this project on Envar's Website at:

https://www.envarstudio.com/project/league-of-legends---swarm-game-mode


Map A

Credits:


Riot Artist Credits:

  • Minoh Kim
  • Mat Kolbeck
  • Charles Liu
  • Jeremy Page
  • Ziwei Pan
  • Anthony Trujillo


Envar Artist Credits

   3D:

  • Lead: Meesh Chen
  • Andreas Eriksson
  • Francisque Facon
  • Julian Hoarau
  • Matheus Oliveira
  • Tuomas Paul
  • Eric Tahiri

   Tech Art:

  • Dennis Lundin
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Map B

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Map C

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Map D

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