What I contributed with:
- Managing pipeline between Envar Studio and Riot Studios
- Importing meshes and texture to Riots proprietary engine
- Applying and managing textures, shaders, vfx-files and lights
- Taking the levels from blockout to polished state by adding structural meshes and environmental pieces.
- Troubleshooting and fixing issues with the clients.
Thoughts and conclusion:
It was such an amazing project to work on.
I got to learn and use new tools and skills to be able to work on these amazing levels for this new game mode in League of Legends.
Read more about this project on Envar's Website at:
https://www.envarstudio.com/project/league-of-legends---swarm-game-mode